H E L L F I R E P R E S E N T S Full documentation to PENGUINS! How to play the game... The idea of the game is to get the penguins to the exit, which is obviously not as easy as it sounds! There are various switches on each level that operate different objects such as lifts, conveyor belts, doors, ladders, etc. You can use these objects with the penguins or with other objects like the movable block, which can then be used to `put out` a flame jet or to cover up some spikes! There are loads of different ways in which to use each object. Your task is to work out which object to use, the best way to use it, and in what order should you use that object. The penguin also have their own special abilities. The penguin with the blue coat can collect two different type of keys to open doors, the red key for small doors, and the silver key for larger doors. the penguin with the club will take care of any baddies. Just guide him in front of a baddie and he will do the rest! You also have bombs at your disposal. They are limited to a maximum nine at any one time, but you can pick up more as the game progresses. The bombs can be used to blow up the destroyable blocks, or to remove a baddie, you could aso use them to kill a penguin. This is useful if he is stuck in a hole, and don`t want to restart the level again. To use a bomb, hold , then press fire. If you move you will see the bomb, which will explode after a short period of time. You can also `SLIDE` the bombs. To do this hold , then hold the direction to slide the bomb in (left or right), and finally press fire. The bomb will slide along the floor until it comes in contact with something, but it willnot explode until the timer runs out. At the beginning of each level you are presented with a screen giving you information on that level. This also gives you a level code which you can use on the options screen, allowing you to restarton that level when you load that game up next. There are also fifty eggs scattered around the sixty levels. You do not ned to collect these to complete the game but if you do not collect all fifty then you will not be able to see the End Game Animations. This is just an incentive to play the game again once you have completed it! IN GAME HINTS AND TIPS... To make things easier when thinking how to complete a level, there are `MAP` screens placed throughout the levels. These allow you to scroll around the level with the joystick. To use a `MAP`, simply stand in front of a `MAP` screen and press fire. You should see a message flashing in the middle of the screen saying `MAP MODE`. You can now use the joystick to scroll around the level. If you press fire again, then you will automatically be taken back to the `MAP` screen, and taken out of `MAP MODE`, allowing you to continue play. You can also `TRACK` the penguins. To do this, press key F8 or F9. The screen will now be split into two, with th etop half showing you and the bottom half showing one of the penguins. To put the screen back to normal press F10. If you leave the title screen running the game will load up various demos. You can also boot from disk 3. This gives you a brief description of most of the objects and how they COULD be used! If you change the game mode in the options menu to TRAINER, then you will be able to play levels 1 to 8 without loosing any lives. These levels also introduce the main objects in the game. Although you have a time limit (show top right of the screen), it does not make much difference to the early levels, so take your time and thinkthings through one step at a time. If you make a mistake and find you cannot complete the level, then press the key to restart the level. THE KEYBOARD ------------ The following keys have various functions. HELP....Will PAUSE the game. The TIMER will stop. ESC.... Will RESTART the current level. If you have any lives left. SHIFT+ESC.... Will QUIT back to the title screens. F8.... Will `TRACK` the key penguin. F9.... Will `TRACK` the club penguin. F10... Will turn `TRACKING` off.